Darkstone Keep
 
AWARENESS
 

 
Acute Sense (1 pt. Merit): Your sense of sight, hearing, touch, taste, or smell (choose one) is exceptionally acute, giving you a -2 difficulty on all rolls directly relating to the acuity of your sense.
 
Bad Sight (2 pt. Flaw): Your sight is defective (a +2 difficulty to all rolls involving vision). This is not nearsightedness nor farsightedness - it is a minor form of blindness and is not correctable.
 
Blind (6 pt. Flaw): You automatically fail all dice rolls involving vision - you cannot see at all, the world of color and light being lost to you.
 
Color Blindness (1 pt. Flaw): You can only see in black and white, or shades of grey (depending upon the actual colors) - you cannot use the Aura Perception power (Auspex 2), though some people have learned to sense things in different ways.
 
Deaf (4 pt. Flaw): You cannot hear any sound and automatically fail any rolls that require hearing.
 
Hard of Hearing (1 pt. Flaw): Your hearing is defective (a +2 penalty to all roll related to hearing).
 
One Eye (2 pt. Flaw): You have only one working eye (determine which or choose randomly at character creation). On your blind side you have no peripheral vision, and your depth perception is also terrible (-2 dice on any roll requiring depth perception, including missile combat).