Acute Sense (1 pt. Merit): Your sense of sight, hearing,
touch, taste, or smell (choose one) is exceptionally acute, giving you a -2
difficulty on all rolls directly relating to the acuity of your sense.
Bad Sight (2 pt. Flaw): Your sight is defective (a +2
difficulty to all rolls involving vision). This is not nearsightedness nor
farsightedness - it is a minor form of blindness and is not correctable.
Blind (6 pt. Flaw): You automatically fail all dice rolls
involving vision - you cannot see at all, the world of color and light being
lost to you.
Color Blindness (1 pt. Flaw): You can only see in black
and white, or shades of grey (depending upon the actual colors) - you cannot use
the Aura Perception power (Auspex 2), though some people have learned to sense
things in different ways.
Deaf (4 pt. Flaw): You cannot hear any sound and
automatically fail any rolls that require hearing.
Hard of Hearing (1 pt. Flaw): Your hearing is defective
(a +2 penalty to all roll related to hearing).
One Eye (2 pt. Flaw): You have only
one working eye (determine which or choose randomly at character creation). On
your blind side you have no peripheral vision, and your depth perception is also
terrible (-2 dice on any roll requiring depth perception, including missile
combat).